Interface Archive
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| 17.06.2008 by Zoltan | ![]() |



Something big is happening on YouTube. Something which is fundamentally going to change the way you and I use it. They may not look like much, but the newly added annotations allow you to embellish videos and even make them interactive.
Imagine the possibilities. Truly interactive narratives. User-defined endings. And even games (the example after the jump). Unfortunately the embed function doesn’t work, so you’ll have to jump over to check it out.
via Digital Examples
| 10.06.2008 by Zoltan | ![]() |



It all started with their collaboration with yugop. And wether you like their generic clothes or not, it seems that Uniqlo cannot put a digital foot wrong.
Their latest site Uniqlo Try is like a questionnaire on too-much protein shake. It uses videos of their customers within a PV3D engine to represent abstract data visualisation - thus making sense of the questions and bringing to life the statistics.
| 20.12.2007 by Zoltan | ![]() |



Beautiful interface design and typography define the work of Jonathan Harris, and his latest piece The Whale Hunt is no different - though it is more about defined narrative than his previous (mashup) work.
Harris explains: “I documented the entire experience with a plodding sequence of 3,214 photographs, beginning with the taxi ride to Newark airport, and ending with the butchering of the second whale, seven days later. The photographs were taken at five-minute intervals, even while sleeping (using a chronometer), establishing a constant “photographic heartbeat”. In moments of high adrenaline, this photographic heartbeat would quicken (to a maximum rate of 37 pictures in five minutes while the first whale was being cut up), mimicking the changing pace of my own heartbeat… Each viewer will experience the whale hunt narrative differently, and not necessarily in a linear fashion, constructing his or her own understanding of the experience.
| 10.09.2007 by Zoltan | ![]() |

About a year ago, a strange thing happened amidst the rubble of broken dreams and the boozers of East London. Two pilgrims to this savage land decided to pool their industry experience, raw talent and shamelessly egotistical aspirations. After much beardstroking and arguing, the-affair was born.
Slightly more intelligent than your average brand, our graphic tees are influenced by subjects that delve a little deeper than your standard pop-references. Too high-brow? Actually, we’ve just got a little more faith in our customers.
the-affair, because everyone deserves a bit on the side.
…………………………………………..
As some of you know myself and Señor Black have just begun a tee-shirt brand called the-affair. So do me a favour and check out the site. If you like it, or even better if you don’t, i’d love some feedback. We’re really interested in any thoughts whatsoever.
*Warning, shamless piece of self-promotion
| 05.09.2007 by Zoltan | ![]() |
I always like a good interface (damn I should put that on a tee!), and the Colin McRae series has always been spot on - characterised by lots of white space and really strong typography. In fact the preloader on my old folio was an homage to the PS2 version, WRC rally.
Anyway I digress… Check the video above, which I can only assume is for the latest installment in the series. I love the idea of a pyramid of content, and the way z-space is used to navigate the content options within each. The ribbons of content traversing z-space are just the icing on the cake for me!
It got me thinking, that console (or any game for that matter) interfaces are an interesting x-over between the realms of interaction and motion - in a way that the web simply cannot be… Rockstar here I come!
via adverblog
| 24.05.2007 by Zoltan | ![]() |

The reacTable is a thing of true beauty and tactility. Created by the Music Technology Group at the Pompeu Fabra University in Barcelona, its one of the coolest pieces of new tech I have ever seen.
They describe it as “a collaborative electronic music instrument with a tabletop tangible multi-touch interface”. You kind of have to watch the video to understand what this means, but the simple version goes like this: ‘fucking amazing’! Essentially it demystifies the production of sound, but apart from this invaluable educational aspect, its a truly interactive thing which just makes you want to play with it more and more. this is the golden aim of physical computing made real.
NB to all you trance producers out there, if this ever gets into the mainstream you’re going to be completely fucked ;)
| 06.10.2006 by Zoltan | ![]() |

While we’re on the subject of interfaces, Yugop’s new work for Uniqlo deserves a big mention… Just the other day I was again admiring Sumona’s ‘information’ project, and was wondering if it was dynamic or pre-defined… Well, then along comes Yugop and… of course it can be dynamic. Check out the ‘Uniqlo explorer’… The man is a dead-set legend…
| 06.10.2006 by Zoltan | ![]() |

Selftitled is John Iacoviello’s portfolio, and its one of the better ones I’ve seen lately… The circular interface had a lovely feel to it - for example, the cursor jumps to the nearest side if you don’t follow the diameter - and everything animates beautifully…
via thwefwa.com
| 06.10.2006 by Zoltan | ![]() |

Timo Arnall explores the visual link between information and physical things, specifically around the emerging use of the mobile phone to interact with RFID (PDF). Interestingly, this project attempts to graphically illustrate the use of embodied actions in the physical world to select information - instead of using a small screen. If that doesn’t make sense, try his words “How do we represent an informational object that has digital function”…
| 06.10.2006 by Zoltan | ![]() |

Another beautifully executed site for Y-3, seamlessly blending video and 360 photography. This time they’ve used mirrors and a whole lot of complex math to create a haunting effect, which is heightened by some fantastic sound design. This is a must-see for anyone involved in online branding / microsite design.
Coming to you from the very talented crew at Neue Digitale
| 25.08.2006 by Zoltan | ![]() |

IKEA’s campaign sites are increasingly something to look forward to, and this is no exception. In what looks like the follow up to their matrix-meet-kitchen website of earlier this year, this one adopts a story-based (as in building not narrative) interface and full-screen immersive video. Its in Swedish, but you’ll get the idea… Check it out
By the very talented chaps at Forsman & Bodenfors
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